It also comes packed with a kind of “Muppet cool” that historically appeals to kids, teenagers, adults, and just about everyone in between. It definitely utilizes multi-sensory stimuli in ways that instantly make the player feel connected to the game world. Will Rhythm Heaven Fever resonate with the populace at large in that way? I think it’s possible. you’ll see that each one broke down those barriers in ways that deeply resonated with people on a primal level. ![]() ![]() If you look at the most popular game franchises in history - Call of Duty, Wii Sports, Angry Birds, Guitar Hero, etc. My guess is that it comes down to exploiting the medium for what it does best - utilizing multi-sensory connections to break down the barriers between the “real” world and the “game” world. ![]() What does it take for a game to be universally enjoyable? That’s the question most game developers would love to be able to answer, but it’s easier said than done.
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